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A Walk Through the Planes – Part 104: Tome of Magic (Third Edition)
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SeanBy 2006, D&D‘s third edition had been out for more than half a decade, and as such Wizards of the…
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A Walk Through the Planes – Part ?: Demonomicon of Iggwilv
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SeanThis is going to be a weird write-up because it’s not focused on a single, short work of writing, but…
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A Walk Through the Planes – Part 103: Dead Factions
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SeanWhen I wrote about Matthew Sernett’s planar-focused editorial from Dragon issue #321, I was disappointed by his hatred for the…
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A Walk Through the Planes – Part 94.5: The Iron Satyr
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SeanIt’s come to my attention that I missed covering a planar adventure from just a little ways back, even though…
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A Walk Through the Planes – Part 102: The Shackled City
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SeanAfter Paizo took over the publication of Dragon, Dungeon, and Polyhedron magazines from Wizards of the Coast, all three periodicals…
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A Walk Through the Planes – Part 101: Quicksilver Hourglass
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SeanOne of the best things about Planescape was its decision to base planar adventuring around low- and medium-leveled characters. You…
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Resident Evil
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A Walk Through the Planes – Part 67: Vortex of Madness
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A Walk Through the Planes – Part 66: Planescape: Torment
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A Walk Through the Planes – Part 65: Guide to Hell
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A Walk Through the Planes – Part 64: Warriors of Heaven
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A Walk Through the Planes – Part 63: Of Sigil and the Sea
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REvisited: A Resident Evil Retrospective
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A Walk Through the Planes – Part 62: Creatures of Torment
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A Walk Through the Planes – Part 61: Spawns of Tiamat, Children of Bahamut
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A Walk Through the Planes – Part 6.25: Voidjammers!
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A Walk Through the Planes – Part 60: Gifts from Below
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A Walk Through the Planes – Part 59: The Manxome Foe
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A Walk Through the Planes
Scream Calibration
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REVISITED: A Resident Evil Retrospective
Codec Logs: A Metal Gear Letter Series
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