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A Walk Through the Planes – Part 43: Modron Magic
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SeanIn contrast with Monte Cook’s previous articles for Dragon Magazine, which built out Planescape’s lore in a way that felt…
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A Walk Through the Planes – Part 42: The Great Modron March
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SeanThe final Planescape adventure that I’ve actually run (some of), The Great Modron March‘s premise is so good that it’s…
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A Walk Through the Planes – An Interview with Monte Cook, Ray Vallese, and Colin McComb
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SeanA few weeks back, I was surprised to learn that a handful of Planescape’s original designers had stumbled into this…
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A Walk Through the Planes – Part 41: Mysteries of the Dead Gods
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SeanAs with all of their campaign settings, following TSR’s revival/change in ownership Planescape went through a weird glut of material…
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A Walk Through the Planes – Part 40: Faces of Evil: The Fiends
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SeanIt’s unfortunate that Faces of Evil: The Fiends was the last Planescape release Colin McComb would fully author before leaving…
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A Walk Through the Planes – Part 39: A Handful of Keys
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SeanThe final Planescape release of 1996, and in fact the last release for Planescape they’d ever publish until the company…
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A Walk Through the Planes – Part 120: Elder Evils
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A Walk Through the Planes – Part 119: Infernal Aristocracy
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A Walk Through the Planes – Turn of Fortune’s Wheel
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A Walk Through the Planes: Morte’s Planar Parade
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A Walk Through the Planes – Sigil and the Outlands
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A Walk Through the Planes – Part 118: The Savage Tide
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A Walk Through the Planes – Sidestory: Planar Character Options
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A Walk Through the Planes – Sidestory: Planar Bestiary
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A Walk Through the Planes – Sidestory: Path of the Planebreaker
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A Walk Through the Planes – Part 117: Exemplars of Evil
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Resident Evil – Code: Veronica
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A Walk Through the Planes – Part 116: Monster Manual V
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A Walk Through the Planes
Scream Calibration
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REVISITED: A Resident Evil Retrospective
Codec Logs: A Metal Gear Letter Series
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