Fifth Edition

  • A Walk Through the Planes – Part 155: Rrakkma

    A Walk Through the Planes – Part 155: Rrakkma

    “Rrakkma,” by Chris Lindsay, is not necessarily the first Adventurer’s League module that goes into the planes—though I’m pretty sure that it is, I’ve had a legitimately difficult time discerning if there’s something earlier…

  • A Walk Through the Planes – Part 154: Mordenkainen’s Tome of Foes

    A Walk Through the Planes – Part 154: Mordenkainen’s Tome of Foes

    A year and a half after Volo’s Guide to Monsters made its messy debut into the world, Wizards of the Coast released a follow-up in a similar vein. And yes, I know we’re skipping…

  • Heroes of the Borderlands: An Anecdotal Review

    Heroes of the Borderlands: An Anecdotal Review

    When revealed, the philosophy behind Dungeon & Dragon‘s new starter set, Heroes of the Borderlands, was unsurprisingly divisive as detractors manufactured dire hypotheticals based on what had been announced. A board game? $50? Will…

  • A Walk Through the Planes – Part 153: Volo’s Guide to Monsters

    A Walk Through the Planes – Part 153: Volo’s Guide to Monsters

    Following the release of Fifth Edition’s core books, Wizards of the Coast was in a weird place. The development staff had been gutted during the last few years—layoffs have been a perennial problem at…

  • A Walk Through the Planes – Part 152: Core Fifth Edition

    A Walk Through the Planes – Part 152: Core Fifth Edition

    It seems like only just yesterday (i.e. more than a goddamn year ago) we were covering the core Fourth Edition books in order to talk about its complete reconceptualization of D&D‘s cosmology. Sigil somehow…

  • A Walk Through the Planes – Sigil and the Outlands

    A Walk Through the Planes – Sigil and the Outlands

    I realize that I’m skipping ahead wildly in the chronology of this series, but I’ve had enough people asking me to finally offer my thoughts about the new(-ish) Fifth Edition Planescape set that I’ve…

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