Metal Gear 2: Solid Snake

  • Codec Logs: Who Do I Call to Import Some Sand?

    Codec Logs: Who Do I Call to Import Some Sand?

    I’ll get to the the intro credits in a minute, but you touched on something that I suddenly can’t stop thinking about: the scene with Gustava in the sewer. You’re right, it isn’t necessarily…

  • Codec Logs: Don’t Picture the GAME OVER Screen, Even If You Make a Mistake

    Codec Logs: Don’t Picture the GAME OVER Screen, Even If You Make a Mistake

    To: Blake Foley From: Sean Gandert Subject: RE: The Phantom Sequel Theoretically, I would always have games make an attempt at telling their stories through gameplay—after all, that’s why we’re here, right? Playing through…

  • Codec Logs: A Very Sad Olympian

    Codec Logs: A Very Sad Olympian

    The inventory in Metal Gear 2: Solid Snake is unlike anything I’ve ever seen before in a video game, and I think you are on to something when you compare it to an adventure…

  • Codec Logs: When You’re Boiling an Egg, You’ve Got to Time It Just Right

    Codec Logs: When You’re Boiling an Egg, You’ve Got to Time It Just Right

    To: Blake Foley From: Sean Gandert Subject: RE: The Phantom Sequel Dear Blake, So if Metal Gear 2 isn’t just more of the same, then the question I have to ask is, “What is…

  • Codec Logs: The Phantom Sequel

    Codec Logs: The Phantom Sequel

    To: Sean Gandert From: Blake Foley Subject: The Phantom Sequel Dear Sean, As we head into Metal Gear 2: Solid Snake, I thought it would be worthwhile to take a brief look back at…