Role Playing

  • A Walk Through the Planes – Part 156-ish: Dragon+ “Magazine”

    A Walk Through the Planes – Part 156-ish: Dragon+ “Magazine”

    It feels like not so long ago we covered the demises of Dragon and Dungeon magazines, but already we’re back at articles originally published in an officially released periodical. Kind of. Dependent upon your…

  • A Walk Through the Planes – Part 155: Rrakkma

    A Walk Through the Planes – Part 155: Rrakkma

    “Rrakkma,” by Chris Lindsay, is not necessarily the first Adventurer’s League module that goes into the planes—though I’m pretty sure that it is, I’ve had a legitimately difficult time discerning if there’s something earlier…

  • A Walk Through the Planes – Part 154: Mordenkainen’s Tome of Foes

    A Walk Through the Planes – Part 154: Mordenkainen’s Tome of Foes

    A year and a half after Volo’s Guide to Monsters made its messy debut into the world, Wizards of the Coast released a follow-up in a similar vein. And yes, I know we’re skipping…

  • Heroes of the Borderlands: An Anecdotal Review

    Heroes of the Borderlands: An Anecdotal Review

    When revealed, the philosophy behind Dungeon & Dragon‘s new starter set, Heroes of the Borderlands, was unsurprisingly divisive as detractors manufactured dire hypotheticals based on what had been announced. A board game? $50? Will…

  • A Walk Through the Planes – Part 153: Volo’s Guide to Monsters

    A Walk Through the Planes – Part 153: Volo’s Guide to Monsters

    Following the release of Fifth Edition’s core books, Wizards of the Coast was in a weird place. The development staff had been gutted during the last few years—layoffs have been a perennial problem at…

  • A Walk Through the Planes – Part 152: Core Fifth Edition

    A Walk Through the Planes – Part 152: Core Fifth Edition

    It seems like only just yesterday (i.e. more than a goddamn year ago) we were covering the core Fourth Edition books in order to talk about its complete reconceptualization of D&D‘s cosmology. Sigil somehow…

  • A Walk Through the Planes – Part 7.75: Black Spine

    A Walk Through the Planes – Part 7.75: Black Spine

    Just when you probably thought we were finally, finally headed into Fifth Edition D&D, i.e. the material people are actually familiar with and want to read about, it’s time to take yet another journey…

  • A Walk Through the Planes – Part 151: The Endings of Dungeon & Dragon Magazines

    A Walk Through the Planes – Part 151: The Endings of Dungeon & Dragon Magazines

    Dungeons & Dragons‘ Fourth Edition ended not with a bang, but with a whimper, and a similar fate befell the twin magazines that shared its name. Not that Wizards of the Coast ever seemed…

  • A Walk Through the Planes: Court of Stars

    A Walk Through the Planes: Court of Stars

    Thought this column had been written into the dead book? Well you aren’t so lucky as all that—we’re back, and though A Walk Through the Planes won’t ever be quite as regular as it…

  • A Walk Through the Planes: Lords of Chaos

    A Walk Through the Planes: Lords of Chaos

    Remember way back in March when I covered Mual-Tar, a lightning primordial with a striking resemblance to tapeworms? Probably not, as Fourth Edition’s content, particularly concerning the primordials, is almost fascinatingly forgettable. Nevertheless, I…

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