Role Playing

  • A Walk Through the Planes – Part 155: Rrakkma

    A Walk Through the Planes – Part 155: Rrakkma

    “Rrakkma,” by Chris Lindsay, is not necessarily the first Adventurer’s League module that goes into the planes—though I’m pretty sure that it is, I’ve had a legitimately difficult time discerning if there’s something earlier…

  • A Walk Through the Planes – Part 154: Mordenkainen’s Tome of Foes

    A Walk Through the Planes – Part 154: Mordenkainen’s Tome of Foes

    A year and a half after Volo’s Guide to Monsters made its messy debut into the world, Wizards of the Coast released a follow-up in a similar vein. And yes, I know we’re skipping…

  • Heroes of the Borderlands: An Anecdotal Review

    Heroes of the Borderlands: An Anecdotal Review

    When revealed, the philosophy behind Dungeon & Dragon‘s new starter set, Heroes of the Borderlands, was unsurprisingly divisive as detractors manufactured dire hypotheticals based on what had been announced. A board game? $50? Will…

  • A Walk Through the Planes – Part 153: Volo’s Guide to Monsters

    A Walk Through the Planes – Part 153: Volo’s Guide to Monsters

    Following the release of Fifth Edition’s core books, Wizards of the Coast was in a weird place. The development staff had been gutted during the last few years—layoffs have been a perennial problem at…

  • A Walk Through the Planes – Part 152: Core Fifth Edition

    A Walk Through the Planes – Part 152: Core Fifth Edition

    It seems like only just yesterday (i.e. more than a goddamn year ago) we were covering the core Fourth Edition books in order to talk about its complete reconceptualization of D&D‘s cosmology. Sigil somehow…

  • A Walk Through the Planes – Part 7.75: Black Spine

    A Walk Through the Planes – Part 7.75: Black Spine

    Just when you probably thought we were finally, finally headed into Fifth Edition D&D, i.e. the material people are actually familiar with and want to read about, it’s time to take yet another journey…

  • A Walk Through the Planes – Part 151: The Endings of Dungeon & Dragon Magazines

    A Walk Through the Planes – Part 151: The Endings of Dungeon & Dragon Magazines

    Dungeons & Dragons‘ Fourth Edition ended not with a bang, but with a whimper, and a similar fate befell the twin magazines that shared its name. Not that Wizards of the Coast ever seemed…

  • A Walk Through the Planes: Court of Stars

    A Walk Through the Planes: Court of Stars

    Thought this column had been written into the dead book? Well you aren’t so lucky as all that—we’re back, and though A Walk Through the Planes won’t ever be quite as regular as it…

  • A Walk Through the Planes: Lords of Chaos

    A Walk Through the Planes: Lords of Chaos

    Remember way back in March when I covered Mual-Tar, a lightning primordial with a striking resemblance to tapeworms? Probably not, as Fourth Edition’s content, particularly concerning the primordials, is almost fascinatingly forgettable. Nevertheless, I…

  • A Walk Through the Planes – Part 150: 2012 Magazine Wrap-up

    A Walk Through the Planes – Part 150: 2012 Magazine Wrap-up

    During that awkward two year-period between the announcement of D&D‘s Fifth Edition and said edition’s actual release, both Dragon and Dungeon magazines continued puttering along. Christopher Perkins was in charge (of both? Of just…

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