
To: Blake Foley From: Sean Gandert Subject: RE: The Phantom Sequel Theoretically, I would always have games make an attempt at telling their stories through gameplay—after all, that’s why we’re here, right? Playing through…

The inventory in Metal Gear 2: Solid Snake is unlike anything I’ve ever seen before in a video game, and I think you are on to something when you compare it to an adventure…



