Sean
Codec Logs – Side Story: Death Stranding
I really should’ve written this maybe a month or so back, when I finished Death Stranding. Or maybe even earlier, once I had a good sense of what the game was at the end…
WarioWare: Smooth Moves – The Redemption of Motion Controls
Motion controls get a bad rap. Which, I want to make completely clear, is not the same thing as saying that most games that actually use motion controls get a bad rap—rather, they’re treated…
Yes, I Actually Pre-Ordered Death Stranding
While I’ve been playing video games for as far back as my memory can strain, back to the days when my uncle Miguel gave us an old Atari 2600 and my baffled family was…
Exposition Break Podcast: Spelunky
What with all the talk (and a less-than-stunning trailer) of a sequel on the horizon, we decided to take on Spelunky and give it as close to a well-rounded discussion as we could manage.…