A Walk Through the Planes: Scales of War
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SeanFor those now catching up with this series, a few months ago back in Februrary I covered “The Shadow Rift…
A Walk Through the Planes – Part 141: Red Shoals of Dkar
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SeanAfter reclaiming the ownership and editorship of both Dragon and Dungeon magazines from Paizo, Wizards of the Coast decided to…
A Walk Through the Planes – Part 140: The Plane Below – Secrets of Elemental Chaos
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SeanI’ve tried to be as fair as I can to Fourth Edition, despite my well-known distaste for both its game…
A Walk Through the Planes – Part 139: Draconomicon II: Metallic Dragons
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SeanUnlike with the Draconomicon I: Chromatic Dragons, Draconomicon II: Metallic Dragons doesn’t add a whole new swath of planar dragons…
A Walk Through the Planes – Part 138: Prince of Undeath
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SeanI was legitimately unsure at times if we’d make it, but we’re finally here, the end of Fourth Edition’s HPE…
A Walk Through the Planes – Part 137: Dungeon Master’s Guide 2 & A Conspiracy of Doors
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SeanThe decision to make Sigil a part of Fourth Edition’s World Axis cosmology was always weird, but it’s not until…
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Codec Logs: Don’t Picture the GAME OVER Screen, Even If You Make a Mistake
Codec Logs: A Very Sad Olympian
Codec Logs: When You’re Boiling an Egg, You’ve Got to Time It Just Right
Codec Logs: The Phantom Sequel
The Story So Far: Metal Gear (MSX2)
Codec Logs: Positive Punk
Codec Logs: Stop the Operation. Switch off Your MSX at Once.
Codec Logs: World-Building with Steve
Codec Logs: Entering the Cardboard Box
Codec Logs: “Metal Gear?!?”
Welcome to ExpositionBreak.com
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A Walk Through the Planes
Scream Calibration
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REVISITED: A Resident Evil Retrospective
Codec Logs: A Metal Gear Letter Series
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